Hello,
I am considering doing a small mod (I will explain that in a different post later), and I was wondering if anyone would be interested in modding utilities for Sins GameInfo data. I am a software engineer by profession with extensive training in GUI design, thus this should pose no problem.
The only other public example I have of my work is a utility I made to speed up game frame rates by eliminating unnecessary processes and services. It is called GameTime, and you can view information about it at http://chrisberthe.com/GameTime/
I do not wish to just design a utility for my own use, and thus I will only make it if I see there are other people who want it.
Are there any suggestions for/any need for such a utility.
I am not an experienced modder for Sins of a Solar Empire, so I am not sure what people would want.
The only thing I can think of at the moment that would be useful is the ability to collapse/expand sections of an entity/event/etc text file. Sins GameInfo files use a Parent node -> Child node structure, thus this would make editing files a bit easier, in my opinion.
What do you folks think of that idea? Any other ideas?
Is there even a reason to bother?
-Ian