But I would be very much interested to know, if it is even possible to win an on-line game, supposed it would be again 3 vs 1 (me or you) and all of them would be very much experienced (suppose the same level)? Could great strategy still cause, that one player would win over three???
yes ofc, i may have sounded a little harsh, no matter how good you are noone is omipotet, and at some point there will be a misinterpretation of the enemys intent, but given truly equal skill the greater econ vs ship costs should win
(in a 3v1 there is 6000 suply vs 2000) possible but unlikely)
And second question: If they were aware of your 9 Marza ships and also aware of possiblity how to destroy them, is there chance or possibility, that you can manage to maintain them using other means??? (e.g. other cap ships, other abilities?)
say in an open battle, fleets jumping in from opposite ends etc, you will loose a few each battle(200 bomber squards WILL onshot anything) but dunovs(shield recharge) and horis can make them live longer. in a cap heavy TEC fleet i would use (2x dunnov 1x marza 1x kol)x3 if you want 16 caps. prolly only x2 and then argument with the other caps for the last 4
And third question: What does this mean: "(9x phaze out hull = 9 dead marzas)"? How to phaze out all hull on them? Who can do that?
Antorak Marauder
Phase Out Hull
Level available: 1 / 3 / 5
Antimatter cost: 60 / 50 / 40
Cooldown time: 5 / 3 / 2
Affects: friendly or enemy frigate, capital ship or structure
Range: 7000
Duration: 6 / 8 / 10
Effect(s):
Interrupt
Invulnerable
Disable abilities
Disable construction
Disable Phase Jump
Disable ship engines
Disable regeneration
Disable weapons
Phase out (cannot be targeted)
you got 9 marzas i got 9 Antorak's, i'll phaze out 8 marzas and kill 1 at the time. there are lots of abillities that can do this.
I already had more than 30 thousand credit growing 70 every second...).
if they had spread out their fleets to attack all your worlds at the same time -->you would need 15 planets building defences + 15 frigfactorys pumping to buy time for your main fleet to move around. i dont care how strong your econ was it would drain it( this is where the 2000 vs 6000 fleet come in)