for the icon file it can be a new file because the brushes files let you select which file the icon is in, post on the warlords boards at the official website
the mod will work with version 1.14+ if you remove the maps folder, the only changes to the maps I made were to remove the starting capital ships. if anyone wants to update these for me to 1.14 compatible that would be great and save me some time.
okay a few updates
1. I have not made any updates to the mod for entrenchment and I won't start working on them until it is officially released (mainly because of the issues modding the beta and changing feature sets) I plan on using many of the new features, but it will take time to implement them. In the meantime I will release a version that is functional, but won't have new features in it. This is all dependant on when entrenchment is released and when mod tools are updated, but it will be a few weeks post entrenchment before I can start adding new features
2. I have 11 more ships to convert to the smaller model size, it makes a huge difference in the game so it is well worth it.
3. the reason it has taken so long to release the next patch is that I am giving every ship proper weapon and engine points and also making shields for each ship, this is time consuming, but it must be done! Some of these are very simple, some of them are much more complex (the mon cal cruisers all need to be done)
4. I need to make major modifications to the fighters in the game because of a lot of lag, this will take some time as well, I need to work on 12 different fighters (the TIEs are already fixed)
5. the next release will not contain any changes to research except maybe reimplementing some of the restrictions on buildings and exploration of planets
6. I will attempt to integrate the sins plus planets, but I'm not sure how much work that will be
7. hopefully some progress will be made on icons, at least an icon in the build menu for each ship, but probably not the tactical overlay