If an army of space battleships were to fire at an enemy position, how would they know whether they won? if they sent in the battleships closer to capture the territory, then the enemy might have had a super-self-defense system and survived the attack. your unprepared space battleships would be dead.
An intelligent commander would send in a small expendable ship to scout enemy positions. With just battleships how could you gather intelligence?
Well, if the battleships' enemies are in space, you know you've won when there isn't anything vaguely recognizable as a ship. If your enemy is on land, you just drop 5 or 6 or 60 large asteroids on top of them; then you don't need to check.
Radiation. The nuke goes off, spreads it all over the place. All the pilots start puking their guts up and die. They'd need seriously heavy shielding to survive anything resembling a close blast in space, vacuums don't do real well for absorbing particles.
Good point there, but it wouldn't be of much utility to the people who launched the nukes, as radiation poisoning doesn't take effect anywhere near immediately.
Well, there is a problem - magnetic sensitivity is required for microchips and other electronic systems to function, because magnetism and electricity are closely related forces in terms of physics.
Which is being worked on. I forget the details, but one company is trying to design a computer that functions on the same principals as the human brain. But that isn't really necessary, as all you need to protect your ship from radiation is a lot of crap covering its exterior. We sent people to the Moon and back; obviously solar radiation isn't as much of a problem as you think.
Also, if someone invented an inertialless drive (kek lol), then fighters would NOT be more effective - anti fighter missiles would in fact become sure-shots (they would be undodgeable) and anti-fighter laser turrets could turn without fear of breaking apart, meaning an even more accurate fire and quicker reactions.
Not "inertialess", "reactionless". A reactionless drive is something that pushes the ship without expending mass. Those are the only thing I can see making a spcae fighter viable.
Oh, wait, mja5000's thing...No, anti-fighter missiles would not be undodgeable, as the fighters would have the same engines. But yes, the guns turning would be a killer.
Space is far from empty. chuaked full of metors the size of peas to ones as big as moons. Small Stirke carft would very hard to indentify expect it's pattern of movement and do you think so one would watching to seem if some of the astoirds the are acting correctly it the middle of a battle.
Yes, I do. Have the computer watch them or something; it's got an ungodly amount of RAM, and can probably handle watching to see if any rocks decide to disobey Newton's First Law of Motion. If it turns, accelerates, or simply has too much metal on it, then it is a fighter and can be shot down.
All it need is one missle to disable or destory a ship. Firepower outstripped armor. Modern combat is about "first look first kill". What this means is if you see your enemies first your chance of killing thenm without any losses are extreamly high.
As of now, yes, so if nothing changes then the most observant wins. However, it is not too terribly unlikely that the next age will bring greater advances in defensive technologies than in offensive; such a switch has happened twice in the last two centuries (machine guns + trench warfare gave defenders a notable advantage around the mid-to-late 1800's, then guided missiles and jets gave the advantage back to the attacker; who's to say we won't get the hang of shielding tech or other defensive things faster than our weapons will advance?).