is there some thing that needs to be done to set the direction of the ship? null point? im pretty sure the X,Y,Z ' s are all correct; i compared them to sins stock models. but no matter what change i make it doesn't translate, always the same.
any help is appreciated and it will help get the FreeSpace mod rolling. i know it seems like a silly problem but i cant for the life of me get them to face the proper direction.
BTW: i do get a 'function not supported by exp' error when exporting to .xsi(still get the file though and it converts to mesh). i have followed the guide from ironclad(thankyou for that) but i did not include a -da and -nm texture files as i havn;t done them yet. would they help with this issue? i dont think so but i am new the this stuff.
thanks.