Is there a hardcoded limit to the number of sounds that can be in the SoundDialogue.entity file? At the 730 sound mark, the game will not boot completely and crashes before the main screen appears. I've checked that everything is named correctly and even moved the 731 sound up to the 730th. I'm modding the sounds for 7 Deadly Sins.
I'd send a mini-dump in if
1. I could find it from the first (and only) time it made one or
2. If I could generate another. It won't make another minidump when it crashes. Maybe Danman can, I sent the problem to him before I found that it was the 730th sound
For some reason, I have no C:\user\me\appdata\roaming\ironclad folder (I run vista
)