I was playing a 4v4 game last night
The starting setup was similar to below - X = enemy -A = ally (bad diagram, but close enough)
(1) > A-Blue(1) A-Green
(2) > X - Yellow
Me - light blue
X
X
X - pink
(3) > A - dark blue
So basically while myself and ally (position 3) attacked pink, I kep expecting to see yellow (position 2) attack blue (position 1). Which did happen a number of time. Except that alot of the fleet seemed to be seekers.
At the time I laughed - but having had some time to think about this and reflect on Raging Amish's points about scouts as a countering unit, I was interested in what people thought.
Is this either a newbie not knowing how to build other ships, or someone trying out a tactic that they don't properly understand, or is there some merit in the idea???
BTW - pink sold up and sold out after being attacked and started feeding my team intel as he felt betrayed that no one had come to help him out - was funny for my team and first time I have seen this in Sins. I didn't complain as it meant I could just capture the planets without having to knoch him or an AI out of the game. Of course the opposition were not impressed as he was telling us where their fleet(s) were or were not at until he quit and I got some free extra planets at no real cost...