Hey, I was pretty bored yesterday so I made this little program. It lets you create a new MOD and edit all the files in it without the need for backups. You can restore files if you feel you've made to manny errors and stuff. Also I've putted in a few search functions so if you're searching for some text in one of the files you don't need to overstretch yourself

. When editing files you can do a gramar check and see if all the corresponding datatypes match. In the toolModifier you can see a library of all the modifiers used in the GameInfo files.
I would apreciate it if someone could test it and give me a little list of the errors found

. I'm currently working on extending this to the point where you can visually edit the windows files and if I'm done with that I'll give meshes a look to.
http://users.skynet.be/LiL/Modifier.zip.NET 2.0 is required
Here are some screens:


