Hello All
I'm new to Sins, I was pointed towards Sins after working on a few games like Homeworld, Homeworld 2 and Total Annihilation.
HW and HW2 I mainly modelled for, but TA I did a lot of work scripting, creating units, maps and also made a full total conversion.
My forum can be found here
http://www.tauniverse.com/forum/forumdisplay.php?f=103 and the website here
http://taiw.tauniverse.com/Recently I suffered a hardware failure and lost my latest file version. Should of back up my work, but what do I say live and learn!
I now have a brand new PC, Q6600, 2GB, 8800GT, 3x 250GB so I'm more than capable of running Sins. Also I have access to 3D programs - Rhino 3D
http://www.rhino3d.com/ theres a evaluation version available on the site. I have the full version 3 and also I own 3D Studio.
I have downloaded the Galaxy Forge and Forge Tools SDK kits and will also be getting myself the DEMO to play and learn Sins first before going the full hog and buying it.
I've read a few reviews, latest was in Atomic magazine
http://www.atomicmpc.com.au/index.asp which gave Sins 9/10 which aint bad. And I'm looking for a new 4x game.
What other tools do I need before jumping into this game and modding, I current have:
Sins Demo
Galaxy Forge - (appreciate these are beta)
Forge Tools - (appreciate these are beta)
Scripting knowlege, texturing, uv mapping and meshing (whats the 3D mesh types)
Rhino 3D v3.0
3D Studio
Adobe CS3
A powerful PC
time spare on weekends and some evenings...lol
And how is my work compiled and put into the game, I understand the MODs part in Sins in-game browsing the folders.
Thanks