Hello all.
I am relatively new to the game, but am a long time rts player. I have seen the joke post in "General" where some guy thanked the devs for making the AI stand and fight. I, however, have seen no difference in 1.04. I love playing in huge single random maps, and often i can chew up and spit out a medium AI without ever having to face his fleet head on. Would a hard AI stand and fight where a medium AI would run? is there any bonus or advantage a hard AI has over a player? I If anyone could shed some light on the subject, that would be great.
oh, and here is what often happens
My fleet
3 caps, various levels between 4 and 6
30 something disciples
40 illuminators
20 crusaders
10 drone hosts
Their fleet
20 disciples
10 illuminators
1 cap
10 crusaders
5 drone hosts
3 hangar defences
various turrets
they come at my fleet when it first trickles in, but swing back to the edge of the gravity well and flee to the next planet. They wont even defend their homeworld!