So, I picked up Sins on Friday, and I've spent most of the day today playing it.
I'm not having fun. Obviously, the game has received high praise from all quarters-- I am not inclined to think it's a bad game. My assumption is that I'm doing something wrong here and it's killing my enjoyment. Please don't take this, presumptively, as condemnation of the game, because I'd really like to enjoy this one.
Two things have been bothering me, primarilly.
1) The endgame seems bad. In my last game, having destroyed the TEC, I had a peace treaty with one other faction and a cease fire with the other. That naturally meant I would eventually have to go to war with the cease-fire'd faction, since I lacked any good way boost my diplomatic stance with them. OK, fine. So I went to war, and slowly walked all over them-- but it was SLOW. It took well more than an hour and a half (varying between 4x and 8x acceleration) from the point where all challenge ceased to wipe them off of a medium map (despite channeling my ludicrous surplus resources to my ally in the hopes of accelerating this). This has been my experience with my prior games as well. I don't know what I'm doing wrong, but I seem to spend about half the game in the "boring mop up" stage rather than the "exciting contest" stage.
2)The game looks bad. It's not, per se, that the art sucks-- but I feel forced to play fairly zoomed out in order to maintain any reasonable level of control, especially on 8x speed. The result is that I'm looking at a series of marginally differentiated single-color icons instead of pretty starships. I've heard such great things about the empire manager, but for anything more than a half dozen planets or so, it seems to become completely unweildy.