Dear sintards, I would like to take make a statement for all the people not familiar with the genre of this game.
First of all, statement to all peoples that had played heagemonia, HW1-2 and imperium galactica.
Step down your hig horse, if you sucked at games mentioned above, you will suck 10 times harder here. Period.
Second of all, and most important thing of all things. Sins is NOT an economy simulator, was never and will never be! Why I’m saying this? Well lets say some people playing are slightly starting to tic me off.
Sins economy serve one and one thing alone: Killing your enemy.
Not building nice city like in IG2, not building interstellar wormhole generator and sending your civilization to my other galaxy. It server only your purpose of getting more things to rain on your enemy parade BUT, and this is very important BUT. ECONOMY ALONE CAN’T SHOOT ENEMIES; ECONOMY ALONE CAN’T DEFEND YOUR PLANETS.
For that you need ships. Yes, it’s a mysteries concept, a ship that flies in vast emptiness of space and pew pew things.
Then, you need to send these ships at enemy planets.
And now to the core reason I wrote this thread. Pay really good attention at this one, might make you SUCK LESS.
Building economy takes economy, so in maps, where enemy is less than 5 planets away building economy is down right STUPID.
So what I’m saying, that the recourses you spent 15 minutes in game, will pay themselves back somewhere around 25 minutes in game, after what you will start making profit.
Why does this matter? Well, let’s say it this way. By the time you spent assload of eco on civilian, player with clue, next to you will pay you and your trade ports nice visit with level 2 full fleet and you will most likely emo quit, leaving ME AGAIN dealing with 3 players alone.
tl;dr version**
**People please get a clue, this is not Sim City in space, in here you need to kill your enemy before he does it to you, not getting more imaginary gold. Before you go and piss people off in multiplayer, understand this.