I'm not used to seeing such blind hatred.
What are you talking about, is this not a discussion about rebellion? Shame on me for being honest and tarnishing your favorite game!!
It's my opinion, and I have yet to have you give any precise counter-arguments to what I mentioned.
In other words, you have no means of refuting my claims, so you play the denial game. How amusing. Heck, I answered you questions perfectly.
IF Lea was having problems doing her diplomacy stuff it was either #1 the planet was already heavily aligned with the empire or #2 the empire was sabotaging her mission.
Sabotaging her mission? She reported that she failed the mission! There was clearly no interference, and the planet barely had any imperial forces. She even stayed on the planet I believe. So your point is moot.
She even failed missions to boost support for planets under my control.....I can't remember what it was called.
as for ship building, as in SOASE, multiple orbital ship yards meant faster build time.
I already stated this, but should I waste time building scouts that can hardly complete their mission, and waste time flying around the galaxy? No.
It's tempting to think that you merely hated the game because you were really bad at it.
I must not have been the only one:
http://www.gamerankings.com/htmlpages2/198776.asp?q=rebellion
You're a graphics whore, we get it.
And you're a defensive Rebellion whore, we get it!
It's because Rebilion was more like what taking over the galaxy would really be like which is to say deeply involved, rather complicated and in the end rather tedious and troublesome
I wholeheartedly agree, if you like tedious gameplay, terrible combat, annoying interfaces and star wars, the game is certainly for you.
Rebellion did more of it an did it better. I mean, hell, diplomacy in Sins boils down to nothing more than "kill another empire or give me stuff while not actively blowing me up".
In Rebellion, diplomacy revolved around trying to convert planets to your side ( failing continuously in the process), maintaining loyalty on planets, having planets get mad at you for invading/bombarding other worlds (really) and....That was it actually. At least that's what I vaguely remember.