Howdy all first i would like to say that as RTS's go Sin's is not to bad as resource gathering games go. There is enough economic development requirements to make the game more than just about gathering resources as fast as you can. My only complaint with this game is the lack of a serious editor, i am not to concerned with editing races, or editing units, but i think that total editorial control over the maps is a must as for me the "playing surface" is one of the most important aspects of keeping a game replayable. I am currently using Galaxy Forge and for general map development it is ok, a bit "clicky" but i can work around that, my major complaint is lack of worm hole functionality, the fact that i must go to note pad to edit the worm holes is seriously a "WTF" moment. I have read the patch notes for 1.04 and all seems in order i have no real complaints there but i feel that some work should be put into fixing the worm hole connection in Galaxy Forge so that i can just connect them in the editor and not have to bother with note pad which is a pain in the ass.