First off, thanks to ironclad and stardock for producing such a great game.
My issue is this...I have opened port 6112 on my router so I can host a game. Players can connect to me, and we can begin a "co-op" game by locking teams. We play a large map and then save and quit. Then I go back to MP, Load Game, the other player connects to me and we start. The world stays frozen and the Network Tab pops up and shows the other player as "Lagging" and it will not start the game. This does not happen if we start a new game, only if we Load a game. Does his router also need 6112 open to play a Loaded game? What we came up with just talking about it is he is trying to upload the save game file and it's failing...i have no real idea if that's what the issue is. Any Suggestions...TIA