Ok...holy crap, I love this game. It's like you guys brought back Imperium Galactica II with a dash of Supreme Commander and for that I am eternally grateful...well, up until things start getting nerfed out of hand but we have modders for that and for supporting that community, which is a real key to the longevity of a game, I also thank you (Operation Flashpoint is a good example). Also, THANK YOU SO FREAKIN' MUCH for bringing back the SAVE feature for multiplayer games. Good GOD did NO ONE out there realize that RTS' are time consuming? Dawn of War you couldn't even PAUSE and that sucks when your bladder is reaching critical mass. But as a long time gaming veteran of perhaps some of the greatest classics such as Battlezone 1&2, Imperium Galactica II, Total Annihilation, and others I still try to play today because game companies suck now-a-days, thank you, thank you, thank you! I sing this game's praises to all my friends.
But... there is ONE thing that I can't stand about MOST RTS... and that is the ABSENCE of an adjustable squad cap. I understand the need for balance and what not, that's cool... but if some people wanna fly around with a few squadrons on small maps, cool... but if some people have the HORSEPOWER (YEAH!) to run a TRULY EPIC battle in a MASSIVE UNIVERSE!!!!.... then so too should they have that option.
So... My one request, that I can think of at 2 in the morning, that I plead you fulfill, is an adjustable Squad Cap. From something low to something ridiculous, that way it can be up to the game host and their players or friends.
Just a side note... when I bought Dawn of War I wasn't terribly fond of it until they released the Total War mod which tripled all the squad caps (in a balanced fashion for each race). After which, my friends bought the game just to play the mod, and we didn't buy the expansions until the mod was released for each [just waiting on Soulstorm's now]. That's one of our biggest gripes is no adjustable limit.
I suppose as another side note...something Imperium Galactica II did that was spiffy was if a player dropped out, he/she could return at any given time and fill in for one of the A.I. (usually the slot they left). I don't know if you already have that feature in there but that'd be handy because sometimes things happen and a player falls out and it'd suck to lose a few hours of gameplay (going back to the last save point they may have had) because of a thunderstorm or something......or does it autosave in multiplayer? I dunno, it'd still help.
I look forward to any expansions you all may make (it'd be glorious if you had the number of races unique from one another, and other bells 'n' whistles of the old Imperium Galactica II.
I'm not saying to copy it, I understand what you're making is original, but remember to use discretion when making something new and know when not to "reinvent the wheel" as they say
Keep up the fantastic work
Sincerely Hardcore for your products for now,
Tolderian
Long winded fanatic
P.S. What sucks is I didn't even know this game existed until last week when I happened across it in the New Releases (of Target of all places... I almost never shop there)