Okay guys, so I know we have several, several good mods out there already, but the differences between them are just a little obviously in the most part, and they tend to mean either it works for you, or it doesn't. Enhanced graphics, explosions, increased tech-tree reliance, minor game changes, and Uzii's added stars, bonus', and new techs are all great.
But personally, at the risk of sounding like a total noob in all of this, which I am, I'd like a mod that allows for all of this and more. An easy to use, self-explainary mod that works with very minor glitches and doesn't require hours of trying to combine different mods or getting bugs in-game.
Increased or re-organized supply system, revamping the pirate attack system, increasing the usability of units and structures; those are the greatest things any single mod could bring to the game. It makes it more fun, challenging, and gives the games longer play times.
Not that its needed already. lol.
I know, I know, I keep repeating myself, and its been said over and over again in post after post that these mods should be gone through and selected individually, but what's wrong with creating a mod that would allow the user to be able to control what sets, systems, or options to be choisen?
What I'm trying to say is that I'd like a mod that allows for almost everything that has already been implied in the various mods that've been released, but is user-friendly enough that they can selectively choose how they want the mod to work and play out. I know this rather unreasonable, but its a goal that could add alot to the overall game system.
What do you'll think?