Hey all,
So, I just finished creating a ship in Blender - just the basic model. From reading around the forums, it seems like one of the things I should do next is set up "emitters". Am I correct in assuming that these emitters should be placed at the engine and gun nozzles? Anyone have any idea just how to do that in Blender (I've started using it very recently)?
I haven't textured it (simply because I don't know how just yet), and it needs more detail but here's a few pics:



Any help in getting my first ship EVER in game would be greatly, unendingly appreciated!