Hello all. I've been fooling around with modding sins lately and I like it. Well most of it. the part where I have to look through lines of code in the entity files sucks

. So as a solution and to make it a little easier for people that jsut want to edit certain things, and want to do it quickly I'm working on a program called SinsDev. It's pretty straightforward. For now it will allow you to edit the most important attributes like Antimatter, Shields and how much it costs to build something. That way you don't have to scan through all the files. The current Alpha version does not include saving at the moment and it only has some of the features that I plan to implement. However if you would like to take a look and perhaps see if you can offer any advice, or if you find a bug that I missed somewhere, let me know.
-EDIT: New link added for version 0.6 which now includes proper saving. If you encounter any errors along teh way please feel free to let me know.
You can find the file
here.
Note that if it does not work, be sure that you have .net 2.0 installed.
Be sure to tell me if you find this useful at all.
Coming changes:
- Weapons
- And uhhh..... other stuff
