I'm not asking for sophisticated details about the complex A.I.-program code, I'm asking for some basic info such as :
* In what measure does the "normal" A.I. build less than the "hard" A.I. ?
* In what measure does the "hard" A.I. see more of the map than the "normal" A.I. ?
* In what measure does the "hard" A.I. research more than the "normal" A.I. ?
That kind of info can be spelt out in quick and easy descriptions : many game producers publish that type of info (in the manual, or in a readme file, or on their website, or in a strategy guide).
And what if there are dozens or hundreds more parameters like those? And since AI enhancement is one of their top priorities, should they spend time keeping the list up to date? I'd rather they stuck to coding.
I'm ready to pay for a strategy guide to learn that information.
I'm not.
Since when does asking precise questions represent a naive delusion ?
No, your naive delusion is in assuming that there's a simple answer to your question, and that refusal to come up with a quick, simple answer (on a weekend, no less), represents a delaying tactic and a commitment to secrecy.
Reminds me of certain political leaders : "We can't give you people quick and easy answers, because those are complex problems best left to experts. Trust us. We have access to classified data you haven't read."
Totally uncalled for.