I've got myself and 3 roomates that all play this game on a LAN, and with me creating / running bigger and bigger universes, the game-lag is getting worse and worse.
Is there any option, or can there be created an option in a future patch to run a Dedicated Server for Hosting a game?
IE, run the game on whatever server you want, and then host a multiplayer game marked as a dedicated server, then it'll remove the actual player from that computer. Other people can then connect to that game and play as normal.
Hosting/Playing is one thing, but when your trying to host a universe with 5+ Stars & 10+ players, late in the game everything slows down to a crawl, as well as it stopping for a second or two at a time before continuing.
Any comments? Developer Feedback?