Hi,
I'm trying to find a way to edit a save game to build a campaign. In esscence i start the first game, run it to end, even with beat up ships, low or high credits doesnt matter, half my caps dead, that's ok. I just want to take the save game data and see if i can transfer it to a new map, load the ship & stat data and begin the new map (new planet doesnt make a diff either) with all my ships in their beatup, healing, 5 caps left and half my supply gone, and go on.
Run this map to the end and if anything is left, haha, maybe not by then, but perhaps some is left, edit "that" save game and put it into a another new map, and pick up again.
In this way, it might be possible, with a series of small mini-mods to build a campaign where resources and available ships are very limited, and slowly build out. Second mini-mod picking up from the first with higher resources and more ships (about one third under normal) and playing out that scenario. Third mini-mod picks up and continues with third edited save game... etc. By the end of a 7 or 8 series of mini's and edited games i have a campaign of the Vasari/Tec war with Advent hangers on biting at the edges.
It could also go the other way, a massive battle with everything in it (edited and added from a previous save game) and dwindling down until the Vasari and Tec only have a handful (less than 8-10 ships) left, and the Advent with perhaps 1 capital and 3 frigates.
(I wanted to have half-scorched planets and shattered suns and a smokey debris filled system as well, but that is beyond my editing ability now, and this save game editing may be as well... but its a start in the direction i would like to go.)
Anyone have any ideas? Can you in fact move ship data from one map to another? Or am i crazy to even hope for it?
Thanks in advance for all the help,
-Teal