i could write a long text about what makes Sins special but instead ill tell something about myself.
It was the year 1998 when i finally found the perfect RTS, named Starcraft. From that moment on i played it till pretty much last year (with a few breaks inbetween).
I am/was really into this game but was it really just Starcraft that kept me playing it for so long?
No, defiantly not. Through all the years i tried countless of other RTS (all major ones like AoE, WC3, C&C etc.), was even in several beta's (last one was the beta of Company of Heroes) but never again found a game which kept me playing for more than a couple weeks and there was never this feeling that u play something "special".
So its now nearly 10 years ago and im still stuck with my first love Starcraft and i was already sure that prolly only Starcraft II can be a worthy successor.
I knew about Sins since quite some time and always kept an eye on it but i wasnt too sure what to expect from it till i decided some weeks ago to preorder it (was bored and needed something new to game

).
Then i started to play it and you know what? Just after 2 LAN games with my brother i knew that this is going to be a great game and i had the same feeling i had 10 years ago when i played Starcraft the first time.
Sure both games have not much in common if u just look at the ingame things but there is more to it.
When Starcraft was released it changed RTS gaming. It set new standards for RTS, brought new features and ideas into RTS gaming and was the first RTS to be a great multiplayer success.
Blizzard at this time was also no huge company and they tried to listen to their community and supported the game for many many years. You simply knew that the developers created the game with passion and that their main interest was to make a game fun to play and not a game which makes the most money for them (though obviously in the end it did

).
This might be the biggest compliment i can give to Sins and its developers when i say that Sins is since Starcraft the first RTS that feels special.
Of course times have changed and there is now a lot more competetion out there compared to the time Starcraft was released and Sins has also never received the same public attention but this alone says nothing about its quality.
I dont know if Sins can be a major success and become a RTS everyone knows and plays but one thing i know for sure is that it would fucking deserve it if that happens.