What do you guys think. If you were trying to explain to others why they would like Sins of a Solar Empire, what key points would you bring up?
Gorgeous space sim (sim as in: it tries to simulate how it would look if you were there).
I'd go as far as to dub it as homeworld successor (graphics wise).
Sins, unlike many games these days, is original, it doesn't feel like you played it before like more conventional games. Still it doesn't achieve originality through complexity which makes it a game playable by pretty much anyone without feeling dumbed down.
There are some problems with the game, at least in the beta: it's a bit slow (anti-twitchers will like it though) in the beginning and finishing off an opponent takes a loooong time - unless he concedes - defeat.
Those issues will likely keep it from being a game of the year (lol), but i have no doubts it will be a success for it's market (RTS/4x)
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Mainly, IMO if i had to sell sins to someone (with only the beta) it's biggest selling point would be the graphics. I cannot really praise the gameplay without fighting a real AI because no matter how many possibilities the game opens up, if there's no challenge, it's no fun - online multiplayer will always feel a lot more towards RTS than 4X and i think it achieves to be an RTS with a depth like none before it (at least like none i've seen/played)