I have written before and continue to write on I why I believe the use of movement, especially autonomous and semi-autonomous movement, needs to be further implemented. This is not something that an improved AI can solve. Dynamic motion must be included in the AI to reduce intensive micromanagement of combat, as well as to help the AI with combat as a whole. I could further describe examples of exploits and how and why dynamic combat is advantageous over static combat, but I already have.
I know, or thought I read somewhere in these forums, that there already is an internal discussion on this issue. Please decide for movement, or at least please explain why you aren't. I cannot yet understand the other side of this discussion, and would gladly listen to coherent and logical reasons. But seriously, please just include a more dynamic scheme.