February 2227
NOTE – my previous posts incorrectly stated the year was 2229. Oops. Only off by 3 years (and 156 turns).
The second wave of colonization is on and almost all the races are in the game The Drengin got aquatic before I expected (their tech rate said 24+ turns), so I took my eye off the ball and they grabbed a bunch of great aquatic worlds (PQ10-12). Regardless, a veritable fleet of Drengin colony ships are now running through the galaxy. The Drengin now have 10 colonies (several of which are in my sphere of influence) vs my 19. The other powers are about a third my size.
As for diplomacy – the juicy part for my Super Terrans – the deals continue:
Toria Deal
Toria – peace, fusion power, xeno medicine, basic logistics, Vissad I (PQ3), 10,000 influence
Terra – peace
Korx Deal
Korx – rad terraforming, 95BC
Terra – fusion power, advanced diplomacy
Krynn Deal
Krynn – impulse, 19BC
Terra – fusion power, basic logistics, space weapons
Drengin Deal
Drengin – aquatic terraforming, 94 BC
Terran – advanced computing, advanced trade
I researched toxic, high gravity, and am now researching barren, so I’ll have all the extreme colonization techs soon. Still, I’ll have to work to get too many more colonies with the Drengin having snagged most of the good aquatic worlds and the Korx the rad worlds.
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Image 5: galaxy map on February 2227
I did try something I saw Korn do: reduce taxes until my happiness hit 100%. This did have the effect of hugely goosing my population growth (doubled), which when done long term did wonders for my economy. It won’t be too long before I’m breaking even, which is a good thing. I will definitely remember this tactic!
Many races are now building their first few defenders. The Drath have defenders with no armor and now weapons (???). Very strange.
I’ve snagged a number of galactic resources, too: influence, economy, morale, and soon 2 military. I’ll have to build a military or other empires will start casting a covetous eye toward the Terran Alliance. After the Torians made peace with me I gave them Trade and they became neutral, so perhaps they’ll be friendly after all. Right now all are neutral to warm, so with a few more trade routes I should be in good shape.
Now my strategy is to snag the last few colonies within my sphere of influence (low PQ planets), build enough defenders to keep the AI off my back (military rating ~100; need some more weapons tech), get freighters to establish trade routes, and keep building my galactic resources. Stay tuned…